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    Bug: remaining time of active player wrong

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    • E Offline
      Ewan
      last edited by

      The remaining time of the active player in the sidebar is wrong. It always seems to be too high, higher than the game limit. (This seems to be browser independent.)

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      • C Offline
        coyotte508 @Ewan
        last edited by coyotte508

        @Ewan Actually when the player is active what's displayed is not the remaining time, but the amount of time until they drop.

        It takes into account the timer associated with the game. For example, if my clock has 3 days remaining, and the timer is only active between 8 AM and 8 PM, I actually have 6 days to make my move and that's what is displayed.

        If there's no timer start / pause defined, then the remaining time will match the time displayed for the active player, since then the clock runs nonstop.

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        • E Offline
          Ewan
          last edited by

          I see. I understand the use for that, but to me it is confusing, as there is nothing visual/textual that explains the difference. But I don't know how other players think about this. :)

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