Bug: remaining time of active player wrong
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The remaining time of the active player in the sidebar is wrong. It always seems to be too high, higher than the game limit. (This seems to be browser independent.)
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@Ewan Actually when the player is active what's displayed is not the remaining time, but the amount of time until they drop.
It takes into account the timer associated with the game. For example, if my clock has 3 days remaining, and the timer is only active between 8 AM and 8 PM, I actually have 6 days to make my move and that's what is displayed.
If there's no timer start / pause defined, then the remaining time will match the time displayed for the active player, since then the clock runs nonstop.
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I see. I understand the use for that, but to me it is confusing, as there is nothing visual/textual that explains the difference. But I don't know how other players think about this. :)
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