BGS
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Auto charge - didn't work for Taklons with 1t PI gain

    Scheduled Pinned Locked Moved Gaia Project
    3 Posts 2 Posters 31 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      CMagex
      last edited by

      In one game I am playing Taklons with the PI built. This means I should gain a power token and therefore anything below 2 power gain would not be wasted and even a 3 power gain should be taken if 3power for 2vp option has been selected. In my game, however, the auto-charge system automatically denied power gain for me. This seems to be a bug. If I would have known I would have set to the Always Ask option or whatever.

      But I guess if this isn't already implemented while using Taklons, I feel like a little different logic should be used since the added tokens can make taking power worthwhile even if power would be "wasted" or whatever since you would be gaining a token+power from the charge.

      f07e150f-27e9-4a99-bbc7-5ee2d1a92891-image.png

      If it helps, game name is: dumb-nerds-42069

      1 Reply Last reply Reply Quote 0
      • C Offline
        coyotte508
        last edited by

        https://github.com/boardgamers/gaia-project/issues/72

        1 Reply Last reply Reply Quote 1
        • C Offline
          coyotte508
          last edited by

          It's fixed in the next release (this week-end)

          You're totally right, taklons should not have auto-declined.

          1 Reply Last reply Reply Quote 1
          • First post
            Last post