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    Game durations

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    feature request
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    • R Offline
      Robert Shepherd @El Temblo
      last edited by

      @El-Temblo
      I totally agree with blocking players who join and quit multiple times. I posted about this too. To this end it would also be nice to see who plays before you agree to play (this is true for all but the last player) so that the last player in cant be one of the "quitters" and also force a start.

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      • E Offline
        El Temblo @Robert Shepherd
        last edited by

        @Robert-Shepherd said in Game durations:

        @El-Temblo
        I totally agree with blocking players who join and quit multiple times. I posted about this too. To this end it would also be nice to see who plays before you agree to play (this is true for all but the last player) so that the last player in cant be one of the "quitters" and also force a start.

        This is getting super fun, you named a friend of mine who dropped only the one game where you were involved :grin: :grin: :grin: , details are in the other thread.

        But still, the issue exists. Hm, maybe a "substitution" function as they have in boiteajeux could help:thinking_face: ?

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        • R Offline
          Robert Shepherd @El Temblo
          last edited by

          @El-Temblo
          He also quit another game I looked at - just sayin

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          • T Offline
            trojanrabbit
            last edited by

            For live play, I think you would want something like 5min + 1min/move. Or maybe 30sec. Otherwise games will take longer than playing in person, which is what you want to avoid.

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            • B Offline
              bope
              last edited by

              I know live games from other plattforms and it works well. 5min +15 sec. e.g. work fine. It is only important that the game does not start until both players agree to start the game within a certain time (e.g. one minute). This can take hours or days until the game starts but it only makes sense if both players are active at the same time.

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              • B Offline
                Babbuc49
                last edited by

                I think live games don't really require a specific time setting as much as organisation among the players, there is a forums section called games which was meant to be used to organise live games but that nobody really uses, it could be much more useful to post there to arrange meetings between players, agree on settings etc. and start the game at a specific time agreed by all players

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                • P Offline
                  Pandevmonium
                  last edited by

                  Wouldn't be helpful to give players a total allotted time for all moves? Let's say you choose 1 hour-clock per player, so you would know in advance that a 4P game would last no more than 4 hours. The site might even create game like this one automatically every X hours, so people would know there's a certain schedule.

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                  • B Offline
                    Babbuc49
                    last edited by

                    That’s already how timer works actually and there is already the 1 hour option also

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                    • B Offline
                      Babbuc49
                      last edited by

                      Also since there really aren’t that many people on this forum i don’t get the need for automatically created games when people could just post/check on the games section on this forum to schedule games,

                      also than you could have more flexibility like you could still create games with longer duration si that if one of the players who agreed to play live ever has an emergency he/she won’t lose karma.

                      I really feel that using the games section of the forum would be more effective and less effort than implementing various new time durations

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                      • B Offline
                        baldoo @Gyuri
                        last edited by

                        I support Gyuri's idea about blitz timers.

                        I know some players would like to play real-time games, which is hypothetically not even impossible - however not enforceable - with the current settings on the site. Even with the strictest settings what all we can hope for is other players' willingness to play real-time, which hardly leads to the desired outcome, so games stuck, get frustrating and last several days as opposed to ~2 hrs.

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