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    UI is extremely slow

    Gaia Project
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    • E
      Etchelon last edited by

      Check this game out, the UI is so extremely slow when the map is in the viewport. Hovering hexes highlights them but there's a noticeable delay, opening the chart also takes time. Basically any action takens time.
      I suspect this has something to do with the chart, there wasn't this issue few weeks ago, but I can't be sure.
      When you scroll down to player boards and the map isn't visible anymore, you notice it gets all smooth again.

      https://www.boardgamers.space/game/GPIT-TURN3-TABLE8

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        coyotte508 last edited by

        Is the problem still happening ?

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          Etchelon last edited by Etchelon

          Yes. Maybe even worse now: https://1drv.ms/v/s!AEKOdVxAvYJpi4Uh
          I'm on a MacBook Pro with i7. I have Docker and other dev tools open but there should be plenty of power left for rendering this UI. I also noticed that the choppiness increases during the game, so the more things on the board/chart the more it gets worse for me.

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            Babbuc49 last edited by

            happening to me too

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              itengast last edited by

              Me Too. I think one of the main culprit is when someone is able to take advance tech or move to pay space of track. The kind of spinning icons. When it's on, it gets hyper slow.

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                pedroskivich @itengast last edited by

                @itengast yeah, that's definitely it. I have no problems until that circle starts. Then I have to switch to the old UI.

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                  coyotte508 @itengast last edited by

                  @itengast said in UI is extremely slow:

                  Me Too. I think one of the main culprit is when someone is able to take advance tech or move to pay space of track. The kind of spinning icons. When it's on, it gets hyper slow.

                  Thanks for pinpointing the problem!

                  A new version was released that removes the spinning. Let us know if it's better.

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                    Etchelon @coyotte508 last edited by

                    @coyotte508 yep it's back to normal speed again! Thanks!

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