We've added an elo system :tada: .
Instead of the more traditional chess elo system where elo starts at 1000, we've added a more engaging approach, similar to boardgamearena's:
- Elo starts at 0
- If you lose your first game, your elo still becomes 1
- Your elo cannot decrease until you reach 100 elo
- After that, it's like a normal elo system, with a lower limit of 100 elo
We feel this is the better suited system:
- It avoids discouraging new players that lose their first games
- Nobody likes having a negative elo
- It slowly, slowly, pushes the upper boundary of elo upwards: players will naturally have to keep being active if they want to get to the top of (non-existing yet!) elo rankings!
Elo started being processed since yesterday. We decided to not retroactively include older games.
Also a big thank you to players who gave their feedback on the elo system suggestions, @trojanrabbit who helped us adjust the formula for multiplayer games as well as all the others!
More detail on the elo system here
Now we've done more under the scenes things, to prepare for a new game. We hopefully should get it in beta this week-end and launch it next week. Stay tuned! :)