@hersco yes correct.
3 day total time, each time you make a move you gain 2 hours, never going over 3 days
@hersco yes correct.
3 day total time, each time you make a move you gain 2 hours, never going over 3 days
Rival colonies vie to see who can develop the most efficiently
Requested by coyotte508 on boardgamers.space.
Thanks everybody.
Site's been revived, any new suggestions welcome!
Add support for other languages, not just English
Requested by coyotte508 on boardgamers.space.
We've added dark mode, webhooks, and many general UI QoL improvements and fixes.
You can also now set your country in your profile, it shows in hovercards on players (new !) and rankings.
We've started an active development phase, so if you're wanting a new feature, now is the time!

Thank you for the report, it's been fixed :)
As you've probably noticed, Powergrid and Container have been added by @Doft !
It's really exciting to have contributions coming. The platform is open source, so are the forums or the boardgames.
Since the last announcement, there's also been a ton of improvements on Gaia Project by @Spock :
And finally, the platform has a lot of recent changes. I have to admit a lot of the motivation comes from @Doft's contributions.
The biggest one, and least noticeable, is the way the site is rendered. It's now statically rendered which is a lot better for search engines, for links posted to discord (you will now see a summary of the page), and also for your experience.
Avatars have been added, just recently to rankings as well. User descriptions have been added and the user page has been improved. Open games now expire automatically, for example live games will expire after one hour. A bit of color was added to the site, as well as a Credits page.
The option to have the host select the player order has also been added.
There are plenty of things on the roadmap, though which comes first is hard to say:
Those are just the more immediate, achievable ones.
If you'd like to contribute, you can by leaving feedback on what you'd like to see prioritized :)
Anybody with design or graphic skills could help us a LOT. For example we'd like fan-made avatars for the GP factions, to show in game listings.
Lastly, if you'd really like to see a feature prioritized you can fund us on issuehunt. You can check the issues (on the unfunded tab), or create issues on github and then fund them. The link is for the platform itself, but you can also do the same for Gaia Project and Powergrid . We will only receive the funds after the work is done!
@funkdoc Hi, you can check the discord channel advertised on the home page. We'll introduce options to make it easier to find live games on BGS.
@ravenlord It seems it was cancelled. Let us know if it happens again (or contact us via the discord / per email)
@besunnysunny Thanks for the report, it's been fixed
Hi @NovusIgnis
In that particular game the total clock was 24hours, and you gain 1 hour per move, up to 24h.
No, it's not a requirement, it was a suggestion.
Maybe try resetting your password ("forgot password"), and open the link in the reset password email with the ipad's chrome browser?
@danglading if you have a google account you can link it to your account and then use it on mobile?
It should be fixed, now the app will clear expired tokens
@Guillaume by using the mine next to the gaiaformer, you can connect the planets of the federation by using less satellites. So you have to use this route.
Then, because the mine was added, the mine at the bottom becomes superflous and needs to go.
It's a confusing rule, but it's how it is (multiple questions on that rule & official ruling issued)
@Ewan Thank you for the detailed diagnosis ^^
I added the audio files in webapp-svelte/public: https://github.com/boardgamers/boardgamers-mono/commit/49ff29254cd8f194a5bdc64a38e8b25b1ab22640