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    coyotte508C Offline
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    Posts

    Recent Best Controversial
    • RE: Clarification about how timers work

      @hersco yes correct.

      3 day total time, each time you make a move you gain 2 hours, never going over 3 days

      posted in Comments & Feedback
      coyotte508C
      coyotte508
    • Outpost

      Rival colonies vie to see who can develop the most efficiently

      Requested by coyotte508 on boardgamers.space.

      posted in Comments & Feedback game-request
      coyotte508C
      coyotte508
    • RE: Which game would you love to play here?

      Thanks everybody.

      Site's been revived, any new suggestions welcome!

      posted in Comments & Feedback
      coyotte508C
      coyotte508
    • Multilanguage support

      Add support for other languages, not just English

      Requested by coyotte508 on boardgamers.space.

      posted in Comments & Feedback site-feedback
      coyotte508C
      coyotte508
    • Site rework!

      We've added dark mode, webhooks, and many general UI QoL improvements and fixes.

      You can also now set your country in your profile, it shows in hovercards on players (new !) and rankings.

      We've started an active development phase, so if you're wanting a new feature, now is the time!

      9198a895-3c64-4eb7-960e-e29d55665fd7-image.jpeg

      posted in Announcements
      coyotte508C
      coyotte508
    • RE: bug:ICan't pay the trade cost with Brainstone

      Thank you for the report, it's been fixed :)

      posted in Gaia Project
      coyotte508C
      coyotte508
    • Powergrid, Container, GP and Site updates!

      As you've probably noticed, Powergrid and Container have been added by @Doft !

      It's really exciting to have contributions coming. The platform is open source, so are the forums or the boardgames.

      Since the last announcement, there's also been a ton of improvements on Gaia Project by @Spock :

      • A lot of warnings have been added
      • A lot of improvements on charts
      • Better graphics / visual representation for miscenallous info (satellites, power needed to make a federation, ...)
      • Some variants with more balanced factions
      • A Table mode, for those liking the alternate UI
      • The possibility to visualize the leech network, the federations, the sectors occupied
      • The ability to have a custom board setup

      And finally, the platform has a lot of recent changes. I have to admit a lot of the motivation comes from @Doft's contributions.

      The biggest one, and least noticeable, is the way the site is rendered. It's now statically rendered which is a lot better for search engines, for links posted to discord (you will now see a summary of the page), and also for your experience.

      Avatars have been added, just recently to rankings as well. User descriptions have been added and the user page has been improved. Open games now expire automatically, for example live games will expire after one hour. A bit of color was added to the site, as well as a Credits page.

      The option to have the host select the player order has also been added.

      There are plenty of things on the roadmap, though which comes first is hard to say:

      • Elo restrictions on games
      • Better "Open game" page
      • Add a description to a game when creating it
      • Filters on games in Lobby on play time, elo range, etc
      • Better page for the boardgame with links to BGG, the publisher, the source code etc
      • Chat windows on the boardgame page, maybe home page too, and all the content pages. It should make it easier to find live games without going on discord
      • Users being able to select their country
      • Being able to follow/star/heart someone

      Those are just the more immediate, achievable ones.

      If you'd like to contribute, you can by leaving feedback on what you'd like to see prioritized :)

      Anybody with design or graphic skills could help us a LOT. For example we'd like fan-made avatars for the GP factions, to show in game listings.

      Lastly, if you'd really like to see a feature prioritized you can fund us on issuehunt. You can check the issues (on the unfunded tab), or create issues on github and then fund them. The link is for the platform itself, but you can also do the same for Gaia Project and Powergrid . We will only receive the funds after the work is done!

      posted in Announcements
      coyotte508C
      coyotte508
    • RE: Power Grid games?

      @funkdoc Hi, you can check the discord channel advertised on the home page. We'll introduce options to make it easier to find live games on BGS.

      posted in General Discussion
      coyotte508C
      coyotte508
    • RE: Powergrid Game bug

      @ravenlord It seems it was cancelled. Let us know if it happens again (or contact us via the discord / per email)

      posted in Comments & Feedback
      coyotte508C
      coyotte508
    • RE: Bug: Cannot drop issue

      @besunnysunny Thanks for the report, it's been fixed

      posted in Gaia Project
      coyotte508C
      coyotte508
    • RE: How does time work?

      Hi @NovusIgnis

      In that particular game the total clock was 24hours, and you gain 1 hour per move, up to 24h.

      posted in Gaia Project
      coyotte508C
      coyotte508
    • RE: Trouble logging in on mobile

      No, it's not a requirement, it was a suggestion.

      Maybe try resetting your password ("forgot password"), and open the link in the reset password email with the ipad's chrome browser?

      posted in Comments & Feedback
      coyotte508C
      coyotte508
    • RE: Trouble logging in on mobile

      @danglading if you have a google account you can link it to your account and then use it on mobile?

      posted in Comments & Feedback
      coyotte508C
      coyotte508
    • RE: Can't Find Refresh Token

      It should be fixed, now the app will clear expired tokens

      posted in General Discussion
      coyotte508C
      coyotte508
    • RE: Valid Fed question - moving past a Gaia former

      @Guillaume by using the mine next to the gaiaformer, you can connect the planets of the federation by using less satellites. So you have to use this route.

      Then, because the mine was added, the mine at the bottom becomes superflous and needs to go.

      It's a confusing rule, but it's how it is (multiple questions on that rule & official ruling issued)

      posted in Gaia Project
      coyotte508C
      coyotte508
    • RE: Taklons bug in alternate UI

      This should be fixed

      posted in Comments & Feedback
      coyotte508C
      coyotte508
    • RE: Sound notification not working

      @Ewan Thank you for the detailed diagnosis ^^

      I added the audio files in webapp-svelte/public: https://github.com/boardgamers/boardgamers-mono/commit/49ff29254cd8f194a5bdc64a38e8b25b1ab22640

      posted in Comments & Feedback
      coyotte508C
      coyotte508