• Friends and private games

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    @Astinos said in Friends and private games: it would be nice if the chance to set friends and favourite opponents will be include, together with the chance to start private game. What do you think? That's true! It would be great!
  • Statistics - just wondering on the progress?

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    BIG THANKS for the data compilation @Spooky !!! that are some very interesting insights!
  • Website not working on smartphone anymore

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    @Molfo Yes, everything is working again.
  • Bug, can not pick advanced tech tile

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    @cneessen forget about that one. I have never had this few tech tiles and didnt see i dont have a normal tech tile to cover up. feel free to delete the post :)
  • Bug ? Federation building

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    Q: The path with the fewest satellites to link my chosen planets will touch a planet that I did not wish to include in my federation, can I choose the shortest path that skips this planet? A: No, If the "extra" planet cluster is not already a part of a federation, then you must choose the path with the fewest satellites to link your planets, even if it includes extra planets Understood, this supports the implementation exactly. Whether this set of rules is ideal is another discussion Also agreed
  • How do you confirm a new account?

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    @eugene said in How do you confirm a new account?: are un secondo account per vedere se avrei avuto lo stesso problema, e l'ho f Ciao, è capitato anche a me e da ieri non riesco più ad accedere dal cellulare. Sia con il profilo vecchio sia con quello nuovo creato. Non mi arriva la mail di conferma e in quello vecchio mi dà "errore interno". Qualcuno sa aiutarci?
  • Internal error login

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  • The game isn't signaling when it's our time tim play.

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    yeah the page doesn't autorefresh and the chat doesn't work either
  • Can we get all open games to show on the home page?

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  • Power conversion

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  • Live game time limit

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  • Timer working properly?

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    Just witnessed my timer jumping 20 hours down after confirming the end of my turn. Also I have another phenomenon time wise - just in the other direction. I regularly have 7 dasy more on the clock then every body else right after the start of a game Round 1. See as reference almost any other game of mine.
  • Math of Elo points

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    The formulas are: prob = 1.0 / (1.0 + Math.pow(10, ((opponent.elo - player.elo) / 400))) deltaElo = k * 3 / (numPlayers + 1) * (wlt - prob) The player's winning probability against the opponent is prob. wlt states for win - lose- tie. Can be 1 - 0 - 0.5 For each player we calculate the deltaElo against each opponent. If the player and the opponent both dropped, the deltaElo is 0. If the player dropped, his wlt is 0, regardless of the score. Therefore the player loses k * 3 / (numPlayers + 1) * ( - prob) Elo points. If the opponent dropped, the wlt is 1, regardless of the score. Therefore the player gets k * 3 / (numPlayers + 1) * ( 1 - prob) Elo points. If the game is a dropped game (i.e. someone else dropped), the deltaElo is 0. In the other cases we calculate the wlt base on the scores, and the we get the deltaElo. Back to your questions. You are right. If you are not the only one that dropped, you save some Elo. That's why we introduced the ability to cancel a game. If someone dropped and the other players don't want to finish the game, they can cancel that game. In this situation only the dropped player will lose the Elo. Anyways, dropping is not an option to save your Elo. Let's say you have Elo 200, and your opponent has Elo 400. In a 1vs1, after your 20th match, you are getting 15 Elo points if you win. So, it's difficult to go up, but in the long term you will reach your Elo. I hope this helps!
  • Elo limit

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    Maybe this helps; BGA uses a tier system, which groups players in tiers based on their Elo. Something like: 0-100: new player 100-200: beginner 200-300: good player 300-500: strong player 500-800: master 800+: I AM the game no, seriously, I don't remember tiers and titles beyond 500; anyway, one can open their games to players their level, or 1 tier above/below, up to 2 tiers above/below, or to anyone. Maybe this would solve these issues?
  • Putting a satellite on another player's lost planet ?

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    @AntoineBR you're welcome!
  • Interface heaviness ?

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    Nice ! Indeed it could probably reduce load.
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  • Bug: Booster 6 (VP/Mine) Scored Incorrect Amount

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    @Ewan Thanks, never realized that counted.
  • More color pallatte?

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  • Timer hours

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    It is a: your local time.