Subcategories

  • Got a question or suggestion about Gaia Project? Ask away!

    114 Topics
    421 Posts
    O
    I just joined a game, and only then found out that it included the expansion. Sorry, I am only interested in playing original Gaia right now. Could I have known beforehand that the game had the expansion ? Do all games here now have the expansion ?
  • Got a question or suggestion about Take 6? Ask away!

    0 Topics
    0 Posts
    No new posts.
  • Setting game preferences - It would be nice if the set up remembered them

    1
    2 Votes
    1 Posts
    40 Views
    No one has replied
  • Live games or fast games

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    0 Votes
    2 Posts
    76 Views
    ariallitoA
    It's already done, you can check players status before joining (game settings icon) Btw, speed depends only on the players, but fast games is (usually) only with settings: timer running for a few hours, better not nonstop 24 h/ day (if you play with peoples from other time zones) 1 hour per player + 5 min per move -> it should be live game. 1 hour + 15 min (working for example between 8:00 and 16:00 o'clock -> it can be 'live' or also fast turn-based game, even for 2 or 3 days. If you want fast games, joining to play with timer 6 hours, or 1-3 days doesn't make sense at all.
  • 0 Votes
    5 Posts
    150 Views
    C
    @Ewan Very nice :)
  • Bug: remaining time of active player wrong

    3
    0 Votes
    3 Posts
    108 Views
    E
    I see. I understand the use for that, but to me it is confusing, as there is nothing visual/textual that explains the difference. But I don't know how other players think about this. :)
  • bug in game PLGP-s1dBg7

    bug solved
    4
    0 Votes
    4 Posts
    156 Views
    B
    @coyotte508 Great. Thanks a lot
  • Games not starting

    bug solved
    5
    4 Votes
    5 Posts
    192 Views
    C
    Sorry! It should be fixed now
  • Replay and other stuff

    feature request
    4
    1 Votes
    4 Posts
    149 Views
    C
    @Babbuc49 Replay is back!
  • Errors: Request failed with status code 500

    2
    0 Votes
    2 Posts
    61 Views
    C
    Should be fixed.
  • chatting button layout

    bug solved
    6
    0 Votes
    6 Posts
    199 Views
    S
    oh, I use samsung internet browser. Now I checked chrome mobile and found no problem there.
  • "Planets keep original colour" preference not being remembered

    bug solved
    4
    2 Votes
    4 Posts
    146 Views
    K
    Ahhh great. Thanks.
  • suggestion: show current player on game overview page

    feature request
    2
    1 Votes
    2 Posts
    101 Views
    K
    I second this. To elaborate: Highlight the current players turn. I often find myself cycling through the games just to get an overview of when it's gonna be my turn. For this to work the order of the factions listed on the overview would also have to match the current turn order in that game. Also another suggestion: If it is your turn, show the timer on the overview so you know which games needs your immediate attention. I feel this is really nice when you have alot of games going. I accidentally dropped out of mine cause i didn't realize i was running low on time (exclusively my own fault, i know), but this would assist the players to prioritize.
  • This topic is deleted!

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    0 Votes
    1 Posts
    1 Views
    No one has replied
  • Ending a live game by decision just one player

    3
    0 Votes
    3 Posts
    116 Views
    ariallitoA
    Thx for reply. The current 'timers' are OK... rather I worry about the risk of canceling the whole game, e.g. before its end. I understand that the game currently must be over due to one player inactivity, so that others do not score points in 'elo system' - but this solution is also punishing those who wanted to play. My sugestion for example: others can finish the game (like it was a few days ago). As a normal game (with elo), or: they can finish but the match is no longer classified (elo). or the system asks the others if they also want to quit the game
  • How to find real-time plays

    6
    0 Votes
    6 Posts
    206 Views
    K
    @baldoo You're quite right about this. I think most players in here have had a bad experience in trying to host a live game (including myself). It's hard to find people who are commited to a live game when the platform does not fully support it yet. Some changes would need to be made. Probably the most important one is not auto-starting the game when a room is full. Instead make every player check a checkbox once the room is full to indiciate everyone is ready for a live game. Even then, it's still difficult due to the simple fact there are not that many players on here yet. So even finding the players would take some time in itself. The most efficient way right now is to organize it directly with the players. There is place for it in the forums, but it's not very active or even a good platform for arranging live games. As @Babbuc49 mentioned discord is more suited. If anyone wants to join here the link to my discord server: https://discord.gg/SVVeAkY
  • Game durations

    feature request
    19
    0 Votes
    19 Posts
    591 Views
    B
    I support Gyuri's idea about blitz timers. I know some players would like to play real-time games, which is hypothetically not even impossible - however not enforceable - with the current settings on the site. Even with the strictest settings what all we can hope for is other players' willingness to play real-time, which hardly leads to the desired outcome, so games stuck, get frustrating and last several days as opposed to ~2 hrs.
  • Can't load any games right now

    bug solved
    4
    0 Votes
    4 Posts
    138 Views
    C
    It should be mostly fixed now. Yes it was due to a big update (testing 6nimmt), we had to make some changes in regard to game/site interaction. And it worked on chrome! ... ^^' Anyway it should be alright now.
  • Bug: didn't get karma

    bug solved
    8
    0 Votes
    8 Posts
    259 Views
    J
    @coyotte508 Thank you very much - no drops since early games where didn´t realize on launch the timer settings meant days per game not days per round ;). No more drops for me - haven´t dropped a Snelman game in 155 finished matches :P
  • Bug: page not reloading

    bug solved
    6
    1 Votes
    6 Posts
    171 Views
    C
    Ok thank you, it's fixed now.
  • Bug: It's player turn but doesnt show play options

    2
    0 Votes
    2 Posts
    62 Views
    K
    NEVERMIND. It seemed it was that players turn to play, because the two other players had passed and it was only me and him. But Actually, it one of the other players that had passed had to celebrate. It wasnt a bug, sorry. Im going to leave this up in case it happens in another game.
  • Game creation bug

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    0 Votes
    6 Posts
    124 Views
    B
    Thank you for the quick reply!